RULES OF THE GAME Pre-Match ‘The Toss’ Teams are decided at the start of the match by ‘The Toss’ of the coloured cube. ‘The Floater’/Uneven Sides • If numbers are uneven, a ‘Floater’ can be nominated to play on both sides (usually Terry). • When teams are uneven without Terry, the team with the player short can decide at half-time to take an extra player from the opposing team, or continue playing with one short for a ‘Win Handicap’. ‘The Alarm’ Each half will start and finish by the alarm. ‘The Kick off’ For some reason, the blue team will always have the kick-off. Basic Game Rules • Pass backs are not allowed. • When the ball is moving to/from the keeper, it must be played through a third player • Outfield players are not allowed to enter into the goalkeeping area. • The goalkeeper must not enter out. Point Scoring (L) Lose - each player in a team that loses by more than three goals scores 1 point (LB) Losing Bonus – 2 points are scored by each player in a team that lose by three or less goals. (W) Win - each player in a team that wins scores 3 points Additional Scoring (W7) 7 Win Bonus – each player in a team that wins by 7 goals or more scores 1 bonus point (WH) Win Handicap – each player in team that plays the full game with a player less scores 1 bonus point. (HT) Hat-Trick Bonus – any player who wins three games consecutively scores 2 bonus points. With each consecutive win thereafter, an additional 1 point will be scored until they next lose a game. |